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		We present a model-based 
        approach to recover the rigid and non-rigid facial 
        motion parameters in video sequences. Our face model is based on anatomically 
        motivated muscle actuator controls to model the articulated non-rigid 
        motion 
        of a human face. The model is capable of generating a variety of facial 
        expressions by using a small number of muscle actuator controls. We estimate 
        rigid and non-rigid parameters in two steps. First, we use a multi-resolution 
        scheme to recover the global 3D rotation and translation by linear least 
        square minimization. Then, we estimate the muscle actuator controls using 
        the 
        Levenberg-Marquardt minimization technique applied to a function, which 
        is
        constrained by both optical flow and the dynamics of the deformable model. 
        We 
        present the results of our system on both real and synthetic images. 
		Associated 
        publications:  | |||